Archive for May, 2010
Google Unveils Web TV Project
In a joint effort to bring Web and channel surfing together, Google Inc, Intel Corp, Logitech International and Sony Corp unveiled new plans for a “smart” TV on Thursday.
Google wants to turn televisions into giant monitors to allow people sitting in their living rooms watching their favorite show to be able to click a button and surf the Web. The plan hopes to make more money selling ads.
Although the company began selling ads for television programs three years ago, revenue has paled in comparison to what it rakes in with computer run ads — $24 billion last year, mostly from Internet ads.

The TVs are expected to go on sale beginning in the fall in Best Buy stores. The televisions will only be available in the US this year, and will gradually expand into other countries. Pricing won’t be announced until later in the year.
The attempt to bring Internet into living rooms has frustrated nearly every major company in the technologies industry for years. If Google and its partners can market the idea of the new “Google TV” correctly, it will make for huge successes into the $70 billion TV advertising market.
“I think this is going to be the biggest improvement to television since color,” Intel CEO Paul Otellini told The Associated Press.
Google’s main focus was to integrate an Internet-style search box into sets which could then look for video and other info on television as well as the Web. Sony will build devices to launch this fall while Intel will provide its small Atom processors to run the devices.
During a demonstration of the new technology at a Google conference for 5,000 software programmers, things didn’t go quite as Google had planned.
So many people in the audience were using the conference’s wireless access network that Google had repeated issues trying to show off how its technology supposedly toggles seamlessly between the Web and television. Google finally pleaded with attendees to disconnect their smartphones from the network during the showing.
Once it had enough bandwidth, Google was able to conduct a series of Internet searches in a drop-down box that appears at the top of TV programs. The search results showed content related to the TV program being watched.
For example, a person watching a telecast of a sporting event can shrink the program into a small “picture-in-picture” box while looking up statistics or other material about the current game on TV. Viewers can also make search requests by speaking into a remote that runs on Google’s Android operating system.
Google CEO Eric Schmidt described the potential of the Internet TV as mind-boggling, although he acknowledged it might be difficult for some consumers to understand at first. That’s one reason he said Google decided to team up with Best Buy, which offers a “Geek Squad” to deal with complex technology.
“You have to actually see (the Internet TV) to get excited about it,” Schmidt said at the news conference.
Other companies have had little success trying to turn televisions into Internet portals over the past ten years. But Google and its partners believe they have developed a system that will make Internet TV more simplified and very appealing.
Consumers who have already spent hundreds and thousands of dollars on flat-panel TVs will be able to purchase a set-top box made by Logitech or a Blu-ray player from Sony that will plug into the TV to send and receive data. Both devices will contain the same software and microprocessor as the new TV sets.
Sony will make the TV sets that will stand out from other flat-panel sets on the market, as it will be the first to use microprocessors from Intel. The Atom chip will be the brains of the operation. Google will provide the software, including Android and the Chrome Web browser. Logitech is also supplying a special remote control and wireless keyboard.
Best Buy will have exclusive rights to sell the devices and DISH Network TV will integrate its service into Google TV.
Based on the track record of past attempts to bring Internet to television, the new effort is hardly a sure thing. Although executives said previous attempts failed because they dumbed down the Web for television, were closed to participation by others, and made people choose between using the Web or television.
“It’s much harder to marry a 50-year-old technology and a brand new technology than those of us in the brand new technology industry thought,” Google Chief Executive Eric Schmidt acknowledged to the audience of developers.
Wireless Visa payments coming to iPhone
Visa and contactless technology company DeviceFidelity are working together to produce a solution for using the iPhone for Visa mobile payments.
The NFC (Near Field Communication) technology company has produced a microSD solution for mobile devices and is now attempting to target the iPhone market using a protective case that will cover the iPhone and incorporates a built-in microSD card with Visa’s payWave software pre-loaded.
Currently, it is expected to be released this summer and will be compatible with the iPhone 3G and 3GS. The information appeared via a Press Release on the MarketWatch website before being pulled.
Apple has been rumoured to be testing NFC technology in prototype iPhones, so it may well be that the iPhone 4G/HD may come with the required technology built-in without the need for a protective case when it’s announced, expected to be in early June.
iPhone Case Lets You Pay With Your Visa Card
Visa has teamed up with mobile payment technology firm, DeviceFidelity to create the In2Pay protective case for iPhone 3G and iPhone 3GS that turns your handset into a credit card. The In2Pay case uses Visa’s PayWave contactless payment system where you hold your credit card up to a scanner, and your credit card information is transmitted from a small chip embedded in your card.
Instead of a chip, DeviceFidelity’s In2Pay iPhone case features a removable MicroSD card that stores and transmits your credit card information. To pay with your phone you activate a password protected iPhone application, and then hold your phone up to a scanner at any location that accepts contactless Visa payments.
DeviceFidelity and Visa have said consumer trials for the system are scheduled to begin before the summer, but pricing and availability for the In2Pay case has not been announced.
While turning your phone into a digital wallet is common in other parts of the world, most notably Japan, the technology has yet to catch on in the United States largely due to privacy concerns. Mobile payment, as well as contactless payment systems in general, rely on wireless systems that transmit your credit card information over the air. Some of these systems use radio-frequency identification, which has a fairly large broadcasting range, and the security of RFID has been called into question on several occasions . But a newer wireless communication technology called near field communication (NFC), which used in Visa’s payWave system , is considered more secure and has a shorter broadcast range. DeviceFidelity says its In2Pay MicroSD cards also use an “anti-sniffing” security feature that disables the SD card’s transmission abilities when it is not in use to prevent unauthorized access of your credit card information.
Mobile smartphone payment has become a hot topic among smartphone developers and technology companies in recent months. In March, First Data partnered with Tyfone , another mobile payment system company, to create a MicroSD card system for credit card payments similar to DeviceFidelity’s In2Pay. And startup company Square , brainchild of Twitter co-founder Jack Dorsey, has introduced a new mobile payment service that uses a small credit card reader a user carries with them along with an iPhone application to make credit card payments. Square allows users to pay with their plastic at participating locations, as well as make payments between individuals for things like personal debts or items sold at a garage sale or through Craigslist.

